The dependency on ICT in social life appears to be increasing. The use of computers, Internet and smartphones have become a necessity, not only in private life but also in public life.

It should be acknowledged, that the development of ICT has been presenting much flexibility in human life. Transaction of information, data exchange, efficiency of time and distance, also the massiveness of ownership and the usage for present and future purpose would be obtained in a faster, more accurate, efficient and effective. Such things like these would indirectly trigger the creation of knowledge, industry and business which utilize advanced ICT.

At another point, ease of access using ICTs also have the potential to violate intellectual property rights. In this case, the copyright holder for creative processes and creative products in digital format apparently have to compete with the “rights” of the user to copy, produce, and distribute digital media, for commercial purposes, which can be categorized as an act of copyright infringement.

Potential violations, in fact, can occur at any level, individual communal, and even at the industry level. By that definition, downloading digital files that are protected by IPR without the explicit permission of the copyright holder, constitutes a violation of copyright. Distribution within and between communities to the digital files are downloaded without the explicit permission of the copyright holder is also included in the copyright infringement. Download and distribution of digital files such as music, movies and games for commercial purposes, without the permission of the copyright holder is a violation of copyright.

The items described above gives us an idea of the relationship between the universal life of modern society with the development of ICT and attitudes towards digital media that has been protected by IPR. It should be stressed here, that the appreciation and protection of creative works in the form of digital media are a few things that should be secured in a responsible way.

Indonesia as a country with cultural diversity has been applying the principles of universal values to protect creative works in the digital media. The Indonesian government continues to fight piracy of digital media through Copyright Law. In addition, the Government of Indonesia has shown its seriousness by establishing the Ministry of Tourism and Creative Economy, which is responsible for the acceleration of economic development through creative people, whose numbers are still very small.

Additionally, the copyright socialization through formal and informal education aimed at increasing awareness about the use of proprietary software and open source that can be downloaded for free and developed for a variety of needs. We must respect the moral rights of creators and copyright holders based on universal principles. We can not ignore the efforts that have been made by the creators and copyright holders in developing businesses that generate economic benefits. The problem is, we must also be fair to users who have a limited ability to develop their potential. Only by the spirit of sharing for the common welfare, I believe that copyright infringement issues can be resolved.

Related to ICT literacy about recognition and protection of creative works in the field of digital media, the Indonesian government has taken serious steps to combat plagiarism and piracy and to encourage individuals, community groups and industry have to request permission from the copyright holder. It is important to be emphasized that the user can behave ethically in compliance with copyright law.

The Indonesian government much to learn from the experience of the United States in respect for and protection of copyright and also the development of digital media.

Average GDP of the creative industry in the world by using exports of creative products and services as follows China, Germany, United States, Dutch and Italy contributed 47%. China exported greatest creative products and services in 2008 amounted to USD 87.4 billion and a market share world of 14.51%. (source: Creative Economy Report 2010).

Average GDP of Indonesia’s creative industries contributed about 7.74%, are sixth after the finance, real estate, business services, transport and communications, electricity, gas and water supply.

Therefore, Indonesia would like to learn from the United States of America and other countries in the regulations and policies concerning respect for copyright and ensure the continuity of the digital media industry.

In addition, through this seminar is expected to be generated new ideas that can be used to solve a variety of problems concerning copyright and digital media in Indonesia.

One important issue of the development of ICT-related to IPR recently emerged is the case of Apple-iPad and Samsung-Android. The main problem is that the legal system in several countries relating to IPRs are often not in line with the development of ICTs, including the open system (open platform) that has been developed by Samsung and a proprietary system that has been developed by Apple, was built on a different economic platform.

Finally, I would like to thanks for the opportunity that has been given and look forward to closer cooperation, particularly in encouraging the development of the digital media industry in Indonesia, based on respect for and protection of the moral rights of creators, copyright holders, industry of digital media and users in a mutually beneficial relationship (hw).

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